// the person behind it

I built this for me first.

I'm Ed — a developer and operator in Riga. I don't build demos; I build things people run their lives on, and I don't call them done until they're live and holding.

What keeps me up isn't the big features — it's the quiet stuff: the edge case one user hits on a Tuesday, the detail nobody would think to check. Once I've seen a loose end, leaving it isn't an option. That's the standard iziwerk is built to — the same one that got a full game shipped solo, start to finish, no team.

The other half of me hates friction. If there's an easier path, I take it — and if it doesn't exist yet, I build it. Freelancing is full of friction that isn't the work: ten tabs, a proposal in one app, a thread in another, a file lost in email, an invoice chased in a fourth. So I built the thing I actually wanted — one calm place that holds the whole job, lead to paid, so the admin stops stealing effort from the project.

And it takes nothing off the top. Most platforms are extraction with an interface — a percentage here, a processing fee there, terms that quietly assume a slice of your work belongs to them. I refuse to build that. iziwerk is the opposite on purpose: you keep 100%. We never touch a cent. One flat fee, no strings — I'd rather charge you honestly once a month than skim you politely forever.

I'm not the only one drowning in freelance admin. If it makes my work izi, it makes yours izi too. That's the whole idea.

— Ed · Riga

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